The server's own banner, as it publishes it
Exhibit no. 8,849Acc. 2026.8849
[ESP] [PVP/PVE] RustZ Invasion Zombie
Rust server, EU · in the archive since 13 September 2026
Online EU 188.165.197.71:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:18 · FW 29 Oct19:18 5 Nov19:00 · FW 12 Nov19:18 26 Nov19:18 3 Dec19:00 · FW 10 Dec19:18
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202619:18 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:18 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 15hThu 29 Oct, 19:18 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 19:18 UTC
- 28d 15hThu 26 Nov, 19:18 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 19:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [ESP] [PVP/PVE] RustZ Invasion Zombie mean?
These tags from [ESP] [PVP/PVE] RustZ Invasion Zombie, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [ESP] [PVP/PVE] RustZ Invasion Zombie?
These Rust Server History lists include [ESP] [PVP/PVE] RustZ Invasion Zombie: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The record
Does [ESP] [PVP/PVE] RustZ Invasion Zombie run smoothly?
Across the last 48 hours it averaged 78 server fps; the low was 65. As many as 179,062 entities were in the world: buildings, deployables and the rest. Up to 4,527 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [ESP] [PVP/PVE] RustZ Invasion Zombie run?
On Linux, [ESP] [PVP/PVE] RustZ Invasion Zombie runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is [ESP] [PVP/PVE] RustZ Invasion Zombie online, and how reliable is it?
[ESP] [PVP/PVE] RustZ Invasion Zombie is listed as online now. Going by its reported uptime, it restarted about 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [ESP] [PVP/PVE] RustZ Invasion Zombie located?
The EU tag is how [ESP] [PVP/PVE] RustZ Invasion Zombie lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 188.165.197.71:28015.
Wipe record
What does wipe day look like on [ESP] [PVP/PVE] RustZ Invasion Zombie?
1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [ESP] [PVP/PVE] RustZ Invasion Zombie?
The prediction follows its tag because the record holds too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes to confirm its schedule. Due on Thursday 29 October at 19:18 UTC is its next wipe. The world it runs now dates from 27 days 8 hours ago. The tags list a wipe schedule of every two weeks.
Player record
How does [ESP] [PVP/PVE] RustZ Invasion Zombie rank against other Rust servers?
Seven days of player hours rank [ESP] [PVP/PVE] RustZ Invasion Zombie at #8,849, in the top 40% of all ranked servers; within Europe it is #2,170.
How busy is [ESP] [PVP/PVE] RustZ Invasion Zombie?
0 players are on [ESP] [PVP/PVE] RustZ Invasion Zombie at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 0 players at 11:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [ESP] [PVP/PVE] RustZ Invasion Zombie?
No gather rate is stated in the name of [ESP] [PVP/PVE] RustZ Invasion Zombie. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does [ESP] [PVP/PVE] RustZ Invasion Zombie run?
Seed 798468631, size 4,500: such is the procedural map [ESP] [PVP/PVE] RustZ Invasion Zombie runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [ESP] [PVP/PVE] RustZ Invasion Zombie?
Press F1 in Rust to open the console, then enter client.connect 188.165.197.71:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. http://www.gameservers.es is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.