Open every day, at every hour Admission free 11,889 servers and 101,018 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,354Acc. 2026.14354

My Production Rust Server [UA]

Rust server, EU · in the archive since 30 September 2026

Offline EU 188.163.124.37:28015 checked 28d ago

weekly wipes moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#14,354top 60% · #2418 in EU
Last wipe29d agoWed 30 Sep, 11:34 UTC · weekly schedule
Next wipe5d 18hWed 4 Nov, 11:34 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Wednesday 4 November, 11:34 UTC, in 5d 18h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Production Rust Server [UA] mean?

You can see the tags My Production Rust Server [UA] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Production Rust Server [UA]?

These Rust Server History lists include My Production Rust Server [UA]: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server record

Which version of Rust does My Production Rust Server [UA] run?

Rust network protocol 2633 and build 164530 is the build My Production Rust Server [UA] runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Production Rust Server [UA] online, and how reliable is it?

The record shows My Production Rust Server [UA] offline at this moment, last seen 28 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is My Production Rust Server [UA] located?

The EU tag is how My Production Rust Server [UA] lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 188.163.124.37:28015.

Wipe log

What is the wipe schedule on My Production Rust Server [UA]?

An estimate from weekly: 7 days after its last wipe gives My Production Rust Server [UA]'s next wipe. On Wednesday 4 November at 11:34 UTC its next wipe is due. Made 29 days 5 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Player counts

How does My Production Rust Server [UA] rank against other Rust servers?

Seven days of player hours rank My Production Rust Server [UA] at #14,354, in the top 60% of all ranked servers; within Europe it is #2,418.

How busy is My Production Rust Server [UA]?

My Production Rust Server [UA] is offline at present, having last been seen 28 days 21 hours ago.

Rules, map

What are the rules and settings on My Production Rust Server [UA]?

No gather rate is stated in the name of My Production Rust Server [UA]. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does My Production Rust Server [UA] run?

A procedural map is what My Production Rust Server [UA] runs; the game generates it.

How to join

How do I join My Production Rust Server [UA]?

Entering client.connect 188.163.124.37:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^w,EU,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.