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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,155Acc. 2026.13155

first_server

Rust server · in the archive since 22 October 2026

Offline 188.162.65.84:28015 checked 6d ago

To visit
Players now 0/ 500
0% full
7-day average0peak 1
Rank#13,155top 59%
Last wipe15d agoTue 13 Oct, 09:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on first_server mean?

These tags from first_server, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include first_server?

The Rust Server History lists that feature first_server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does first_server run?

The recorded build for first_server is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is first_server online, and how reliable is it?

The record shows first_server offline at this moment, last seen 6 days ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. First seen by Rust Server History on 22 October 2026.

Where is first_server located?

There is no region published by first_server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 188.162.65.84:28015.

Wipe log

What is the wipe schedule on first_server?

The rhythm of first_server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 15 days 9 hours ago, the current world is what it runs now.

Player counts

How does first_server rank against other Rust servers?

Player hours over the last seven days put first_server at #13,155: a place in the top 59% of all ranked servers.

How busy is first_server?

first_server is offline at present, having last been seen 6 days ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on first_server?

You will not find a gather rate in the name of first_server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does first_server run?

A procedural map is what first_server runs; the game generates it.

Joining the server

How do I join first_server?

Press F1 in Rust to open the console, then enter client.connect 188.162.65.84:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.