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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,766Acc. 2026.13766

first_server

Rust server · in the archive since 5 October 2026

Offline 188.162.65.255:28015 checked 22d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,766top 61%
Last wipe22d agoMon 5 Oct, 20:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on first_server mean?

The game's server browser reads these tags published by first_server: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include first_server?

The Rust Server History lists that feature first_server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does first_server run?

The recorded build for first_server is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is first_server online, and how reliable is it?

Offline now, first_server was last seen 22 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is first_server located?

No region is published by first_server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 188.162.65.255:28015.

Wipe history

What is the wipe schedule on first_server?

The rhythm of first_server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 8 hours ago.

Player record

How does first_server rank against other Rust servers?

Over seven days of player hours, first_server ranks #13,766, inside the top 61% of all ranked servers.

How busy is first_server?

first_server is offline at present, having last been seen 22 days 6 hours ago.

Rules, map

What are the rules and settings on first_server?

You will not find a gather rate in the name of first_server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does first_server run?

Generated by the game, the map on first_server is procedural.

How to join

How do I join first_server?

Press F1 in Rust to open the console, then enter client.connect 188.162.65.255:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.