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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,341Acc. 2026.15341

RustMate custom map test

Rust server · in the archive since 22 October 2026

Offline 188.130.159.7:28025 checked 6d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe6d agoThu 22 Oct, 20:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustMate custom map test mean?

These tags from RustMate custom map test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustMate custom map test?

These Rust Server History lists include RustMate custom map test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does RustMate custom map test run?

Rust network protocol 2634 and build 167781 is the build RustMate custom map test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustMate custom map test online, and how reliable is it?

RustMate custom map test was last seen 6 days 9 hours ago and is offline right now. Of 144 hours in the last 6 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 22 October 2026.

Where is RustMate custom map test located?

You will find no region published by RustMate custom map test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 188.130.159.7:28025.

Wipe record

What is the wipe schedule on RustMate custom map test?

The rhythm of RustMate custom map test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 9 hours ago its current world was made.

Player counts

How does RustMate custom map test rank against other Rust servers?

The last seven days of player hours place RustMate custom map test at #15,341, among the top 69% of all ranked servers.

How busy is RustMate custom map test?

The last sighting of RustMate custom map test in the live count was 6 days 9 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on RustMate custom map test?

You will not find a gather rate in the name of RustMate custom map test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Joining the server

How do I join RustMate custom map test?

Enter client.connect 188.130.159.7:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.