Open every day, at every hour Admission free 11,809 servers and 80,805 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,655Acc. 2026.13655

okasha_server

Rust server · in the archive since 29 September 2026

Offline 188.0.114.67:28015 checked 10d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#13,655top 62%
Last wipe12d agoFri 16 Oct, 18:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 18:50 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202618:40 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202620:29 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Tue 29 Sep 202620:35 UTC28d ago
    Peak
    1
    Crowd
    halved by day 15
    Lasted
    16 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 15

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct17 Oct21 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on okasha_server mean?

You can see the tags okasha_server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include okasha_server?

These Rust Server History lists include okasha_server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does okasha_server run?

Rust network protocol 2634 and build 167781 is the build okasha_server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is okasha_server online, and how reliable is it?

Offline now, okasha_server was last seen 10 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is okasha_server located?

You will find no region published by okasha_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 188.0.114.67:28015.

Wipe history

What does wipe day look like on okasha_server?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 15 the crowd fell to below half when it did not hold.

What is the wipe schedule on okasha_server?

There is no next wipe to predict on okasha_server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 12 days 1 hours ago.

Player counts

How does okasha_server rank against other Rust servers?

Over seven days of player hours, okasha_server ranks #13,655, inside the top 62% of all ranked servers.

How busy is okasha_server?

okasha_server is offline at present, having last been seen 10 days 1 hours ago.

Map and rules

What are the rules and settings on okasha_server?

You will not find a gather rate in the name of okasha_server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does okasha_server run?

Generated by the game, the map on okasha_server is procedural.

Join record

How do I join okasha_server?

Enter client.connect 188.0.114.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.