Open every day, at every hour Admission free 11,711 servers and 67,607 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,898Acc. 2026.8898

JeanSpawn - STAGING LAB

Rust server · in the archive since 23 October 2026

Offline 187.61.130.83:28020 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#8,898top 40%
Last wipe3d agoSat 24 Oct, 13:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202613:32 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on JeanSpawn - STAGING LAB mean?

The game's server browser reads these tags published by JeanSpawn - STAGING LAB: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169070 (Build): The game build is 169070; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include JeanSpawn - STAGING LAB?

These Rust Server History lists include JeanSpawn - STAGING LAB: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does JeanSpawn - STAGING LAB run?

Rust network protocol 2635 and build 169070 is the build JeanSpawn - STAGING LAB runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is JeanSpawn - STAGING LAB online, and how reliable is it?

Offline now, JeanSpawn - STAGING LAB was last seen 3 days 15 hours ago. Of 96 hours in the last 4 full days, 9 were up: 9% of the time. 23 October 2026 is when Rust Server History first saw it.

Where is JeanSpawn - STAGING LAB located?

There is no region published by JeanSpawn - STAGING LAB. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 187.61.130.83:28020.

Wipe record

What does wipe day look like on JeanSpawn - STAGING LAB?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on JeanSpawn - STAGING LAB?

Its rhythm is not yet clear: too few of JeanSpawn - STAGING LAB's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 22 hours ago.

Player record

How does JeanSpawn - STAGING LAB rank against other Rust servers?

The last seven days of player hours place JeanSpawn - STAGING LAB at #8,898, among the top 40% of all ranked servers.

How busy is JeanSpawn - STAGING LAB?

JeanSpawn - STAGING LAB is offline at present, having last been seen 3 days 15 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on JeanSpawn - STAGING LAB?

No gather rate is stated in the name of JeanSpawn - STAGING LAB. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does JeanSpawn - STAGING LAB run?

The game generates the map on JeanSpawn - STAGING LAB, which is procedural.

How to join

How do I join JeanSpawn - STAGING LAB?

Enter client.connect 187.61.130.83:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169070
Build The game build is 169070.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.