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Exhibit no. 16,019Acc. 2026.16019

Aussie PvE | Modded | AU/OCE

Rust server · in the archive since 30 September 2026

Offline 187.14.93.92:28115 checked 27d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,019top 69%
Last wipe27d agoThu 1 Oct, 21:25 UTC · no schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 21:26 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:25 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

You can see the tags Aussie PvE | Modded | AU/OCE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Aussie PvE | Modded | AU/OCE?

These Rust Server History lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Aussie PvE | Modded | AU/OCE was last seen 27 days 6 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 30 September 2026.

Where is Aussie PvE | Modded | AU/OCE located?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 187.14.93.92:28115.

Wipe record

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 6 hours ago.

Player record

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

Over seven days of player hours, Aussie PvE | Modded | AU/OCE ranks #16,019, inside the top 69% of all ranked servers.

How busy is Aussie PvE | Modded | AU/OCE?

No current count exists for Aussie PvE | Modded | AU/OCE; it was last seen 27 days 6 hours ago.

Map and rules

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

No gather rate is stated in the name of Aussie PvE | Modded | AU/OCE. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Aussie PvE | Modded | AU/OCE run?

The game generates the map on Aussie PvE | Modded | AU/OCE, which is procedural.

How to join

How do I join Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.