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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,401Acc. 2026.15401

Rust LAN 2P

Rust server · in the archive since 19 September 2026

Offline 186.58.32.118:28015 checked 40d ago

quad moddedcarbonsoftcore
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,401no region published
Last wipe54d agoSat 5 Sep, 04:26 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust LAN 2P mean?

These tags from Rust LAN 2P, read by the game's server browser, are: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp2 (Max players): 2 slots are set on this server; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust LAN 2P?

These Rust Server History lists include Rust LAN 2P: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Server entry

Which version of Rust does Rust LAN 2P run?

On Linux, Rust LAN 2P runs Rust network protocol 2633 and build 163207. Steam updates your game for you; joining needs the same protocol.

Is Rust LAN 2P online, and how reliable is it?

Rust LAN 2P was last seen 40 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 19 September 2026.

Where is Rust LAN 2P located?

You will find no region published by Rust LAN 2P. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.58.32.118:28015.

Wipe history

What is the wipe schedule on Rust LAN 2P?

Its rhythm is not yet clear: too few of Rust LAN 2P's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 54 days 10 hours ago.

Player record

How does Rust LAN 2P rank against other Rust servers?

Player hours over the last seven days put Rust LAN 2P at #15,401: a place in the top – of all ranked servers.

How busy is Rust LAN 2P?

The last sighting of Rust LAN 2P in the live count was 40 days 3 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rust LAN 2P?

The name of Rust LAN 2P carries no gather rate. You may join a group of up to 4 players (quad). softcore is the game mode, The easier mode from Facepunch: part of your loot is kept. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Rust LAN 2P run?

A procedural map is what Rust LAN 2P runs; the game generates it.

How to join

How do I join Rust LAN 2P?

Entering client.connect 186.58.32.118:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode The ruleset is softcore, an easier one.
mp2
Max players 2 slots are set on this server.
ts4
Group limit Teams are capped at 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.