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Exhibit no. 5,241Acc. 2026.5241
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000
Rust server, SA · in the archive since 13 September 2026
Online SA 186.189.248.152:28023 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct21:53 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202621:53 UTC FW28d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 58% in SA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 mean?
The game's server browser reads these tags published by Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; SA (South America): South America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
These Rust Server History lists include Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: Modded Rust servers: the record. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 run smoothly?
Across the last 48 hours it averaged 66 server fps; the low was 51. As many as 198,194 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,118 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 run?
The recorded build for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 online, and how reliable is it?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 is listed as online now. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 located?
The SA tag is how Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 lists itself in South America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 186.189.248.152:28023.
Wipe record
What does wipe day look like on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
At their busiest, its recent wipes drew an average of 4 players. 30 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Once a month Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 28 days 1 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.
Player counts
How does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 rank against other Rust servers?
Seven days of player hours rank Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 at #5,241, in the top 24% of all ranked servers; within South America it is #140.
How busy is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Against 100 slots, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 3. The busiest hour of the last 48 was 02:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
No gather rate is stated in the name of Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 run?
A procedural map of size 6,000 with seed 1694031611 is what Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Enter client.connect 186.189.248.152:28023 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.