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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,511Acc. 2026.14511

Mach Test Server [Staging]

Rust server · in the archive since 27 September 2026

Offline 186.128.76.19:28015 checked 31d ago

To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#14,511top 61%
Last wipe31d agoSun 27 Sep, 20:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Mach Test Server [Staging] mean?

The game's server browser reads these tags published by Mach Test Server [Staging]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs165972 (Build): This server runs game build 165972; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Mach Test Server [Staging]?

The Rust Server History lists that feature Mach Test Server [Staging] are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Mach Test Server [Staging] run?

The recorded build for Mach Test Server [Staging] is Rust network protocol 2634 and build 165972 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mach Test Server [Staging] online, and how reliable is it?

Offline now, Mach Test Server [Staging] was last seen 31 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 27 September 2026.

Where is Mach Test Server [Staging] located?

There is no region published by Mach Test Server [Staging]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 186.128.76.19:28015 as the address.

Wipe history

What is the wipe schedule on Mach Test Server [Staging]?

The rhythm of Mach Test Server [Staging] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 31 days 3 hours ago its current world was made.

Population

How does Mach Test Server [Staging] rank against other Rust servers?

The last seven days of player hours place Mach Test Server [Staging] at #14,511, among the top 61% of all ranked servers.

How busy is Mach Test Server [Staging]?

No current count exists for Mach Test Server [Staging]; it was last seen 31 days 3 hours ago.

Map and rules

What are the rules and settings on Mach Test Server [Staging]?

The name of Mach Test Server [Staging] carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Mach Test Server [Staging] run?

A procedural map is what Mach Test Server [Staging] runs; the game generates it.

How to join

How do I join Mach Test Server [Staging]?

Entering client.connect 186.128.76.19:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs165972
Build This server runs game build 165972.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.