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Exhibit no. 13,094Acc. 2026.13094

Mach Test Server [Staging]

Rust server · in the archive since 22 October 2026

Offline 186.128.25.87:28015 checked 4d ago

To visit
Players now 1/ 100
1% full
7-day average0peak 1
Rank#13,094top 59%
Last wipe29d agoSun 27 Sep, 20:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Mach Test Server [Staging] mean?

These tags from Mach Test Server [Staging], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168912 (Build): Build number: 168912; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Mach Test Server [Staging]?

The Rust Server History lists that feature Mach Test Server [Staging] are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Mach Test Server [Staging] run?

On Linux, Mach Test Server [Staging] runs Rust network protocol 2635 and build 168912. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mach Test Server [Staging] online, and how reliable is it?

Offline now, Mach Test Server [Staging] was last seen 4 days 20 hours ago. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. First seen by Rust Server History on 22 October 2026.

Where is Mach Test Server [Staging] located?

There is no region published by Mach Test Server [Staging]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 186.128.25.87:28015.

Wipe record

What is the wipe schedule on Mach Test Server [Staging]?

The record holds too few of Mach Test Server [Staging]'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 29 days 18 hours ago, the current world is what it runs now.

Population

How does Mach Test Server [Staging] rank against other Rust servers?

The last seven days of player hours place Mach Test Server [Staging] at #13,094, among the top 59% of all ranked servers.

How busy is Mach Test Server [Staging]?

Mach Test Server [Staging] is offline at present, having last been seen 4 days 20 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on Mach Test Server [Staging]?

No gather rate is stated in the name of Mach Test Server [Staging]. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Mach Test Server [Staging] run?

The game generates the map on Mach Test Server [Staging], which is procedural.

Joining the server

How do I join Mach Test Server [Staging]?

Entering client.connect 186.128.25.87:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168912
Build Build number: 168912.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.