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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 10,467Acc. 2026.10467

BIG HEADS ONLY

Rust server · in the archive since 6 October 2026

Online 185.232.86.80:28015 checked 12m ago

trio moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#10,467top 47%
Last wipe1d agoMon 26 Oct, 14:58 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:10 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202614:53 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 11 Oct 202600:17 UTC16d ago
    Peak
    16
    Crowd
    halved by day 3
    Lasted
    15.6 days
    Players before
    0
  3. Wed 7 Oct 202602:27 UTC20d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 47% of all ranked servers, and #455 of the trio servers (top 72%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BIG HEADS ONLY mean?

You can see the tags BIG HEADS ONLY publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts3 (Group limit): A team may hold no more than 3; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BIG HEADS ONLY?

These Rust Server History lists include BIG HEADS ONLY: Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

Server record

Does BIG HEADS ONLY run smoothly?

Averaged over the last 48 hours: 169 server fps, with 90 the lowest. As many as 96,634 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,858 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does BIG HEADS ONLY run?

The recorded build for BIG HEADS ONLY is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is BIG HEADS ONLY online, and how reliable is it?

BIG HEADS ONLY is listed as online now. About 25 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is BIG HEADS ONLY located?

You will find no region published by BIG HEADS ONLY. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.232.86.80:28015.

Wipe history

What does wipe day look like on BIG HEADS ONLY?

9 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on BIG HEADS ONLY?

No next wipe can be predicted: BIG HEADS ONLY wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 hours ago its current world was made.

Player counts

How does BIG HEADS ONLY rank against other Rust servers?

The last seven days of player hours place BIG HEADS ONLY at #10,467, among the top 47% of all ranked servers. Within its group of trio servers, this entry ranks #455.

How busy is BIG HEADS ONLY?

Of its 50 slots, BIG HEADS ONLY currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on BIG HEADS ONLY?

The name of BIG HEADS ONLY carries no gather rate. A group may hold 3 players at most (trio). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does BIG HEADS ONLY run?

Seed 1949780645, size 2,500: such is the procedural map BIG HEADS ONLY runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join BIG HEADS ONLY?

Enter client.connect 185.232.86.80:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://logicservers.com/game-servers/rust is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts3
Group limit A team may hold no more than 3.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.