The server's own banner, as it publishes it
Exhibit no. 2,814Acc. 2026.2814
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Rust server, EU · in the archive since 13 September 2026
Online EU 185.216.144.68:28540 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:56 1 Oct18:32 · FW 15 Oct17:53 5 Nov19:00 · FW 12 Nov17:53 3 Dec19:00 · FW 10 Dec17:53
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:40 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202617:53 UTC14d ago
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Thu 1 Oct 202618:32 UTC FW28d ago
- Peak
- 5
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202617:56 UTC42d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 17:53 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?
You can see the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts20 (Group limit): A team may hold no more than 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The Rust Server History lists that feature [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server record
Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run smoothly?
94 server fps on average over the last 48 hours, never below 42. Buildings, deployables and everything else in the world came to as many as 93,035 entities. Memory use peaked at 4,201 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
On Windows, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online, and how reliable is it?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | located?
With its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.216.144.68:28540 as the address.
Wipe record
What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
An average peak of 5 players was drawn by its recent wipes. At 3 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 8 in those wipes where it didn't hold.
What is the wipe schedule on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Wipes on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | follow a every 4 weeks on Thursday at 17:53 UTC pattern. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 14 days 7 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.
Player counts
How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?
Seven days of player hours rank [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at #2,814, in the top 13% of all ranked servers; within Europe it is #1,063.
How busy is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Against 50 slots, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | records 0 players right now. A seven-day average of 1 players is recorded, with a peak of 7. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 4 players.
Rules, map
What are the rules and settings on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. The group limit is 20 players. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
Seed 20, size 4,200: such is the procedural map [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Blueprint Wipe In: 6d 17h 20m.
Join record
How do I join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Press F1 in Rust to open the console, then enter client.connect 185.216.144.68:28540 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/jymGN2PPjd is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
mp50
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.