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The server's own banner, as it publishes it

Exhibit no. 4,319Acc. 2026.4319

Quiet Hollow [PvE] [MOD]

Rust server · in the archive since 13 September 2026

Offline 185.207.214.251:35100 checked 1d ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 200
0% full
7-day average1peak 5
Rank#4,319top 19%
Last wipe28d agoThu 1 Oct, 18:17 UTC · biweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:17 UTC FW28d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 18:17 UTC
  3. 27d 19hThu 26 Nov, 18:17 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 19hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0001:0003:0004:0006:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0001:0003:0004:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Quiet Hollow [PvE] [MOD] mean?

These tags from Quiet Hollow [PvE] [MOD], read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team cap is 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Quiet Hollow [PvE] [MOD]?

The Rust Server History lists that feature Quiet Hollow [PvE] [MOD] are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Does Quiet Hollow [PvE] [MOD] run smoothly?

Averaged over the last 48 hours: 132 server fps, with 97 the lowest. Buildings, deployables and everything else in the world came to as many as 83,840 entities. Up to 2,840 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Quiet Hollow [PvE] [MOD] run?

On Windows, Quiet Hollow [PvE] [MOD] runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Quiet Hollow [PvE] [MOD] online, and how reliable is it?

The record shows Quiet Hollow [PvE] [MOD] offline at this moment, last seen 37 hours ago. The uptime it reports puts the last restart at about 13 minutes ago. 135 of 168 hours, or 80% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Quiet Hollow [PvE] [MOD] located?

There is no region published by Quiet Hollow [PvE] [MOD]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.251:35100.

Wipe history

What is the wipe schedule on Quiet Hollow [PvE] [MOD]?

The prediction follows its tag because the record holds too few of Quiet Hollow [PvE] [MOD]'s wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 4 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player record

How does Quiet Hollow [PvE] [MOD] rank against other Rust servers?

Over seven days of player hours, Quiet Hollow [PvE] [MOD] ranks #4,319, inside the top 19% of all ranked servers.

How busy is Quiet Hollow [PvE] [MOD]?

No current count exists for Quiet Hollow [PvE] [MOD]; it was last seen 37 hours ago. Stored history gives a seven-day average of 1 players and a peak of 5. Stored history puts the busiest hour of the past 48 at 07:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Quiet Hollow [PvE] [MOD]?

No gather rate is stated in the name of Quiet Hollow [PvE] [MOD]. The group limit is 10 players. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Quiet Hollow [PvE] [MOD] run?

Seed 471471404, size 3,500: such is the procedural map Quiet Hollow [PvE] [MOD] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Quiet Hollow [PvE] [MOD]?

Enter client.connect 185.207.214.251:35100 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://zombic.ru.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players Slot count: 200.
ts10
Group limit The team cap is 10.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.