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The server's own banner, as it publishes it

Exhibit no. 3,097Acc. 2026.3097

[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]

Rust server · in the archive since 13 September 2026

Online 185.207.214.248:35100 checked 14m ago

2x monthly wipes vanillamoddedoxide
To visit
Players now 0/ 200
0% full
7-day average1peak 7
Rank#3,097top 14%
Last wipe28d agoThu 1 Oct, 17:58 UTC · monthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:58 UTC FW28d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] mean?

These tags from [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): The server holds 200 slots; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

The Rust Server History lists that feature [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Server entry

Does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run smoothly?

Averaged over the last 48 hours: 86 server fps, with 67 the lowest. Buildings, deployables and everything else in the world came to as many as 189,807 entities. The highest memory use was 4,663 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run?

On Windows, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] online, and how reliable is it?

The live count shows [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] online right now. The uptime it reports puts the last restart at about 7 hours ago. 155 of 168 hours, or 92% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] located?

Its name points to Europe, though [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.207.214.248:35100.

Wipe log

What does wipe day look like on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

An average peak of 7 players was drawn by its recent wipes. At 47 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] rank against other Rust servers?

Player hours over the last seven days put [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] at #3,097: a place in the top 14% of all ranked servers.

How busy is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

0 players are on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] at present, from 200 slots. A seven-day average of 1 players is recorded, with a peak of 7. The busiest hour of the last 48 was 12:00 UTC, averaging 3 players.

Map and rules

What are the rules and settings on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

The name states a 2x gather rate for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. You may play in groups of up to 20 players. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run?

Seed 216190435, size 4,500: such is the procedural map [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Enter client.connect 185.207.214.248:35100 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/hNGGBj7PAQ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players The server holds 200 slots.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.