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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,295Acc. 2026.1295

[RU] Project Savage PVE X3 | NO RAID | NO KILL

Rust server · in the archive since 13 September 2026

Online 185.207.214.153:35000 checked 7m ago

3x monthly wipes moddedoxidepve
To visit
Players now 8/ 200
4% full
7-day average6peak 19
Rank#1,295top 6%
Last wipe27d agoThu 1 Oct, 18:31 UTC · monthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:31 UTC FW27d ago
    Peak
    32
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

32wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU] Project Savage PVE X3 | NO RAID | NO KILL mean?

These tags from [RU] Project Savage PVE X3 | NO RAID | NO KILL, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [RU] Project Savage PVE X3 | NO RAID | NO KILL?

These Rust Server History lists include [RU] Project Savage PVE X3 | NO RAID | NO KILL: 3x Rust server list, European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

The record

Does [RU] Project Savage PVE X3 | NO RAID | NO KILL run smoothly?

Across the last 48 hours it averaged 88 server fps; the low was 48. Buildings, deployables and everything else in the world came to as many as 247,350 entities. Memory use peaked at 5,713 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [RU] Project Savage PVE X3 | NO RAID | NO KILL run?

Rust network protocol 2635 and build 168909 is the build [RU] Project Savage PVE X3 | NO RAID | NO KILL runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] Project Savage PVE X3 | NO RAID | NO KILL online, and how reliable is it?

At this moment [RU] Project Savage PVE X3 | NO RAID | NO KILL is online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [RU] Project Savage PVE X3 | NO RAID | NO KILL located?

No region tag is published by [RU] Project Savage PVE X3 | NO RAID | NO KILL, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 185.207.214.153:35000.

Wipe history

What does wipe day look like on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

At their busiest, its recent wipes drew an average of 32 players. At 25 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

[RU] Project Savage PVE X3 | NO RAID | NO KILL wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 19 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does [RU] Project Savage PVE X3 | NO RAID | NO KILL rank against other Rust servers?

The last seven days of player hours place [RU] Project Savage PVE X3 | NO RAID | NO KILL at #1,295, among the top 6% of all ranked servers.

How busy is [RU] Project Savage PVE X3 | NO RAID | NO KILL?

8 players are on [RU] Project Savage PVE X3 | NO RAID | NO KILL at present, from 200 slots. A seven-day average of 6 players is recorded, with a peak of 19. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 12 players.

Map and rules

What are the rules and settings on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

You can read a 3x gather rate in the name of [RU] Project Savage PVE X3 | NO RAID | NO KILL. You may play in groups of up to 10 players. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [RU] Project Savage PVE X3 | NO RAID | NO KILL run?

Seed 1289664800, size 4,250: such is the procedural map [RU] Project Savage PVE X3 | NO RAID | NO KILL runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Entering client.connect 185.207.214.153:35000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://m.vk.com/projectsavage is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.