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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,212Acc. 2026.15212

Rust Ca Test

Rust server · in the archive since 13 September 2026

Offline 185.189.255.32:35100 checked 15d ago

trio moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,212top 70%
Last wipe15d agoWed 14 Oct, 11:52 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 11:55 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202611:52 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202621:19 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  3. Wed 7 Oct 202619:39 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.1 days
    Players before
    0
  4. Fri 2 Oct 202619:13 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5 days
    Players before
    1
  5. Thu 1 Oct 202617:48 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Wed 23 Sep 202619:39 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.9 days
    Players before
    1
  7. Thu 17 Sep 202611:19 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.3 days
    Players before
    1
  8. Wed 16 Sep 202623:36 UTC42d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  9. Wed 16 Sep 202615:01 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Ca Test mean?

The game's server browser reads these tags published by Rust Ca Test: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts3 (Group limit): A team may hold no more than 3; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Ca Test?

The Rust Server History lists that feature Rust Ca Test are: Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

Server record

Which version of Rust does Rust Ca Test run?

On Windows, Rust Ca Test runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Rust Ca Test online, and how reliable is it?

The record shows Rust Ca Test offline at this moment, last seen 15 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rust Ca Test located?

You will find no region published by Rust Ca Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.189.255.32:35100.

Wipe record

What does wipe day look like on Rust Ca Test?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Rust Ca Test?

There is no next wipe to predict on Rust Ca Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 5 hours ago its current world was made.

Population

How does Rust Ca Test rank against other Rust servers?

The last seven days of player hours place Rust Ca Test at #15,212, among the top 70% of all ranked servers. Within its group of trio servers, this entry ranks #521.

How busy is Rust Ca Test?

The last sighting of Rust Ca Test in the live count was 15 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rust Ca Test?

The name of Rust Ca Test carries no gather rate. You may join a group of up to 3 players (trio). Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust Ca Test run?

Seed 28207417, size 4,000: such is the procedural map Rust Ca Test runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: test_ju_v3.

Join record

How do I join Rust Ca Test?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.32:35100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustcasta.ru/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts3
Group limit A team may hold no more than 3.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.