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Exhibit no. 15,461Acc. 2026.15461

SERVER TEST

Rust server · in the archive since 13 September 2026

Offline 185.189.255.249:35600 checked 16d ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,461top 71%
Last wipe21d agoThu 8 Oct, 15:44 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202615:44 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202610:07 UTC27d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.2 days
    Players before
    1
  3. Tue 22 Sep 202617:30 UTC37d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    9.7 days
    Players before
    0
  4. Fri 18 Sep 202620:53 UTC40d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0
  5. Fri 18 Sep 202614:36 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Mon 14 Sep 202612:52 UTC45d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

4.1 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on SERVER TEST mean?

These tags from SERVER TEST, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team cap is 10; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SERVER TEST?

The Rust Server History lists that feature SERVER TEST are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does SERVER TEST run?

The recorded build for SERVER TEST is Rust network protocol 2634 and build 167231 on Windows. The protocol must match to join, and Steam handles that update.

Is SERVER TEST online, and how reliable is it?

Offline now, SERVER TEST was last seen 16 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is SERVER TEST located?

You will find no region published by SERVER TEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 185.189.255.249:35600.

Wipe log

What does wipe day look like on SERVER TEST?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on SERVER TEST?

Once a month SERVER TEST wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 21 days 2 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does SERVER TEST rank against other Rust servers?

Over seven days of player hours, SERVER TEST ranks #15,461, inside the top 71% of all ranked servers.

How busy is SERVER TEST?

No current count exists for SERVER TEST; it was last seen 16 days 20 hours ago.

Rules and settings

What are the rules and settings on SERVER TEST?

No gather rate is stated in the name of SERVER TEST. You may play in groups of up to 10 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does SERVER TEST run?

Seed 121315421, size 3,600: such is the procedural map SERVER TEST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join SERVER TEST?

Enter client.connect 185.189.255.249:35600 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts10
Group limit The team cap is 10.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.