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The server's own banner, as it publishes it

Exhibit no. 1,893Acc. 2026.1893

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Rust server · in the archive since 13 September 2026

Online 185.189.255.248:35300 checked 11m ago

biweekly wipes vanillamoddedoxidepve
To visit
Players now 3/ 200
2% full
7-day average3peak 12
Rank#1,893top 8%
Last wipe14d agoThu 15 Oct, 14:49 UTC · biweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:05 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202614:49 UTC14d ago
    Peak
    24
    Crowd
    –
    Lasted
    running
    Players before
    5
  2. Thu 1 Oct 202618:09 UTC FW28d ago
    Peak
    24
    Crowd
    halved by day 12
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
24wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 14:49 UTC
  3. 27d 17hThu 26 Nov, 14:49 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 41d 17hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 mean?

You can see the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|15.10?

These Rust Server History lists include HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run smoothly?

130 server fps on average over the last 48 hours, never below 44. Buildings, deployables and everything else in the world came to as many as 143,490 entities. Memory use peaked at 5,688 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

The recorded build for HARDZONE PVE|Quest|Skills|RaidBases|15.10 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 online, and how reliable is it?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is listed as online now. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up for 165 of 168 hours in the last 7 full days, 98% of the time. First seen by Rust Server History on 13 September 2026.

Where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 located?

There is no region published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 185.189.255.248:35300 as the address.

Wipe history

What does wipe day look like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

At their busiest, its recent wipes drew an average of 24 players. At 3 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 12 the crowd fell to below half when it did not hold.

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Its schedule cannot be confirmed from the record, too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes being on record, so the prediction follows its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 14 days 6 hours ago. Its tags carry a wipe schedule of every two weeks.

Population

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 rank against other Rust servers?

Over seven days of player hours, HARDZONE PVE|Quest|Skills|RaidBases|15.10 ranks #1,893, inside the top 8% of all ranked servers.

How busy is HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Of its 200 slots, HARDZONE PVE|Quest|Skills|RaidBases|15.10 currently has 3 filled. The seven-day average stands at 3 players; the peak is 12. An average of 8 players at 15:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

You will not find a gather rate in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10. The group limit is 10 players. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

A procedural map of size 4,250 is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs, generated by the game.

Joining the server

How do I join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Entering client.connect 185.189.255.248:35300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://hardzonepve.gamestores.app/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players 200 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.