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Exhibit no. 6,870Acc. 2026.6870

Test 11124

Rust server · in the archive since 28 September 2026

Offline 185.189.255.239:35400 checked 1d ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#6,870top 31%
Last wipe1d agoWed 28 Oct, 18:07 UTC · monthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202618:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202606:06 UTC26d ago
    Peak
    2
    Crowd
    halved by day 14
    Lasted
    25.5 days
    Players before
    0
  3. Fri 2 Oct 202616:11 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Wed 30 Sep 202606:31 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 14

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123402:0006:0009:0013:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
020040060080002:0006:0009:0013:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test 11124 mean?

The game's server browser reads these tags published by Test 11124: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test 11124?

These Rust Server History lists include Test 11124: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server entry

Does Test 11124 run smoothly?

Averaged over the last 48 hours: 497 server fps, with 373 the lowest. As many as 47,605 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,581 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Test 11124 run?

Rust network protocol 2635 and build 168909 is the build Test 11124 runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test 11124 online, and how reliable is it?

Test 11124 was last seen 28 hours ago and is offline right now. Going by its reported uptime, it restarted about 1 hours ago. 133 of 168 hours, or 79% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.

Where is Test 11124 located?

You will find no region published by Test 11124. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.239:35400.

Wipe record

What does wipe day look like on Test 11124?

2 players on average was the busiest its recent wipes drew. At 33 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 14 the crowd fell to below half when it did not hold.

What is the wipe schedule on Test 11124?

The force wipe is the only wipe on Test 11124, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 31 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does Test 11124 rank against other Rust servers?

Over seven days of player hours, Test 11124 ranks #6,870, inside the top 31% of all ranked servers.

How busy is Test 11124?

No current count exists for Test 11124; it was last seen 28 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on Test 11124?

You will not find a gather rate in the name of Test 11124. You may play in groups of up to 10 players. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Test 11124 run?

Generated by the game at size 3,000 with seed 121315421, the map on Test 11124 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Test 11124?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.239:35400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.