The server's own banner, as it publishes it
Exhibit no. 6,870Acc. 2026.6870
Test 11124
Rust server · in the archive since 28 September 2026
Offline 185.189.255.239:35400 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
28 Sep Last seen 30 Sep06:31 2 Oct16:11 3 Oct06:06 28 Oct18:07 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 21:10 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202618:07 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct 202606:06 UTC26d ago
- Peak
- 2
- Crowd
- halved by day 14
- Lasted
- 25.5 days
- Players before
- 0
-
Fri 2 Oct 202616:11 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Wed 30 Sep 202606:31 UTC29d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test 11124 mean?
The game's server browser reads these tags published by Test 11124: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test 11124?
These Rust Server History lists include Test 11124: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server entry
Does Test 11124 run smoothly?
Averaged over the last 48 hours: 497 server fps, with 373 the lowest. As many as 47,605 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,581 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Test 11124 run?
Rust network protocol 2635 and build 168909 is the build Test 11124 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Test 11124 online, and how reliable is it?
Test 11124 was last seen 28 hours ago and is offline right now. Going by its reported uptime, it restarted about 1 hours ago. 133 of 168 hours, or 79% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.
Where is Test 11124 located?
You will find no region published by Test 11124. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.239:35400.
Wipe record
What does wipe day look like on Test 11124?
2 players on average was the busiest its recent wipes drew. At 33 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 14 the crowd fell to below half when it did not hold.
What is the wipe schedule on Test 11124?
The force wipe is the only wipe on Test 11124, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 31 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does Test 11124 rank against other Rust servers?
Over seven days of player hours, Test 11124 ranks #6,870, inside the top 31% of all ranked servers.
How busy is Test 11124?
No current count exists for Test 11124; it was last seen 28 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Map and rules
What are the rules and settings on Test 11124?
You will not find a gather rate in the name of Test 11124. You may play in groups of up to 10 players. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Test 11124 run?
Generated by the game at size 3,000 with seed 121315421, the map on Test 11124 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
How to join
How do I join Test 11124?
Press F1 in Rust to open the console, then enter client.connect 185.189.255.239:35400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.