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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,518Acc. 2026.14518

Tatarstan Bugulma

Rust server · in the archive since 28 September 2026

Offline 185.189.255.19:35700 checked 1d ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#14,518top 65%
Last wipe26d agoSat 3 Oct, 05:12 UTC · monthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202605:12 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202610:27 UTC31d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

4.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0005:0009:0012:0016:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608001:0005:0009:0012:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Tatarstan Bugulma mean?

You can see the tags Tatarstan Bugulma publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Tatarstan Bugulma?

The Rust Server History lists that feature Tatarstan Bugulma are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Tatarstan Bugulma run smoothly?

Averaged over the last 48 hours: 44 server fps, with 35 the lowest. Buildings, deployables and everything else in the world came to as many as 80,619 entities. Memory use peaked at 2,327 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Tatarstan Bugulma run?

The recorded build for Tatarstan Bugulma is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Tatarstan Bugulma online, and how reliable is it?

Tatarstan Bugulma was last seen 27 hours ago and is offline right now. About 21 hours ago is when it last restarted, judged by the uptime it reports. It was up for 141 of 168 hours in the last 7 full days, 84% of the time. The first sighting by Rust Server History was on 28 September 2026.

Where is Tatarstan Bugulma located?

There is no region published by Tatarstan Bugulma. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.189.255.19:35700.

Wipe history

What does wipe day look like on Tatarstan Bugulma?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 11 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Tatarstan Bugulma?

The force wipe is the only wipe on Tatarstan Bugulma, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 26 days 19 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does Tatarstan Bugulma rank against other Rust servers?

Over seven days of player hours, Tatarstan Bugulma ranks #14,518, inside the top 65% of all ranked servers.

How busy is Tatarstan Bugulma?

The last sighting of Tatarstan Bugulma in the live count was 27 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Tatarstan Bugulma?

The name of Tatarstan Bugulma carries no gather rate. No group may exceed 10 players. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Tatarstan Bugulma run?

A procedural map of size 3,600 with seed 2147483647 is what Tatarstan Bugulma runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Tatarstan Bugulma?

Enter client.connect 185.189.255.19:35700 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.