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Exhibit no. 5,845Acc. 2026.5845

DragonLost | DUO

Rust server, EU · in the archive since 13 September 2026

Online EU 185.189.255.19:35500 checked 10m ago

duo moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak 2
Rank#5,845top 26% · #1858 in EU
Last wipe5d agoSat 24 Oct, 17:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:35 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202617:17 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202621:31 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Wed 21 Oct 202614:49 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  4. Sun 11 Oct 202614:46 UTC18d ago
    Peak
    3
    Crowd
    halved by day 6
    Lasted
    10 days
    Players before
    0
  5. Thu 1 Oct 202618:00 UTC FW28d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    9.9 days
    Players before
    0
  6. Wed 23 Sep 202622:20 UTC36d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    7.8 days
    Players before
    0
  7. Wed 23 Sep 202614:44 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Sun 13 Sep 202614:49 UTC46d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    10 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers, top 64% in EU, and #276 of the duo servers (top 65%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DragonLost | DUO mean?

These tags from DragonLost | DUO, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts2 (Group limit): A team may hold no more than 2; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include DragonLost | DUO?

The Rust Server History lists that feature DragonLost | DUO are: Duo Rust servers, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Server record

Does DragonLost | DUO run smoothly?

Across the last 48 hours it averaged 59 server fps; the low was 46. Buildings, deployables and everything else in the world came to as many as 127,089 entities. The highest memory use was 3,386 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does DragonLost | DUO run?

On Windows, DragonLost | DUO runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is DragonLost | DUO online, and how reliable is it?

At this moment DragonLost | DUO is online. Going by its reported uptime, it restarted about 19 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is DragonLost | DUO located?

In Europe, DragonLost | DUO lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.189.255.19:35500.

Wipe record

What does wipe day look like on DragonLost | DUO?

An average peak of 0 players was drawn by its recent wipes. At 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on DragonLost | DUO?

No next wipe can be predicted: DragonLost | DUO wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 8 hours ago, the current world is what it runs now.

Player counts

How does DragonLost | DUO rank against other Rust servers?

Seven days of player hours rank DragonLost | DUO at #5,845, in the top 26% of all ranked servers; within Europe it is #1,858. Within its group of duo servers, this entry ranks #276.

How busy is DragonLost | DUO?

1 players are on DragonLost | DUO at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on DragonLost | DUO?

The name of DragonLost | DUO carries no gather rate. A group may hold 2 players at most (duo). Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does DragonLost | DUO run?

Generated by the game at size 4,250 with seed 1960958473, the map on DragonLost | DUO is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join DragonLost | DUO?

Entering client.connect 185.189.255.19:35500 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://dragonlost.ru.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots are set on this server.
ts2
Group limit A team may hold no more than 2.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.