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Exhibit no. 13,705Acc. 2026.13705

Trophy Hunter TEST

Rust server · in the archive since 14 October 2026

Offline 185.189.255.198:35194 checked 7d ago

biweekly wipes vanillamoddedoxidepve
To visit
Players now 1/ 2
50% full
7-day average1peak 1
Rank#13,705top 61%
Last wipe7d agoThu 22 Oct, 17:22 UTC · biweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:50 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:22 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct 202618:26 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 20d 18hThu 19 Nov, 17:22 UTC
  3. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Trophy Hunter TEST mean?

The game's server browser reads these tags published by Trophy Hunter TEST: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Trophy Hunter TEST?

The Rust Server History lists that feature Trophy Hunter TEST are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Trophy Hunter TEST run?

On Windows, Trophy Hunter TEST runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Trophy Hunter TEST online, and how reliable is it?

Trophy Hunter TEST was last seen 7 days 4 hours ago and is offline right now. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 14 October 2026.

Where is Trophy Hunter TEST located?

There is no region published by Trophy Hunter TEST. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.189.255.198:35194.

Wipe log

What does wipe day look like on Trophy Hunter TEST?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Trophy Hunter TEST?

Its schedule cannot be confirmed from the record, too few of Trophy Hunter TEST's wipes being on record, so the prediction follows its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 7 days 5 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does Trophy Hunter TEST rank against other Rust servers?

Over seven days of player hours, Trophy Hunter TEST ranks #13,705, inside the top 61% of all ranked servers.

How busy is Trophy Hunter TEST?

The last sighting of Trophy Hunter TEST in the live count was 7 days 4 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Trophy Hunter TEST?

No gather rate is stated in the name of Trophy Hunter TEST. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Trophy Hunter TEST run?

A procedural map of size 4,000 with seed 123 is what Trophy Hunter TEST runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join Trophy Hunter TEST?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.198:35194 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://trophyhunter.gamestores.app is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.