Open every day, at every hour Admission free 11,866 servers and 102,609 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,127Acc. 2026.3127

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10

Rust server, EU · in the archive since 13 September 2026

Offline EU 185.189.255.197:35100 checked 7h ago

2x monthly wipes vanillamoddedoxide
To visit
Players now 1/ 100
1% full
7-day average1peak 7
Rank#3,127top 14% · #1176 in EU
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Sat 24 Oct 202603:32 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Fri 23 Oct 202611:45 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202608:11 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202607:44 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Fri 23 Oct 202606:30 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 16 Oct 202613:26 UTC13d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    6.7 days
    Players before
    5
  7. Wed 14 Oct 202608:39 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  8. Wed 14 Oct 202606:56 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Wed 14 Oct 202605:42 UTC15d ago
    Peak
    5
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  10. Tue 13 Oct 202613:44 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
Open the archive box: 10 earlier resets
  1. Tue 13 Oct 202607:51 UTC16d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  2. Fri 9 Oct 202611:26 UTC20d ago
    Peak
    5
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    5
  3. Wed 7 Oct 202611:35 UTC22d ago
    Peak
    7
    Crowd
    held half
    Lasted
    2 days
    Players before
    3
  4. Fri 2 Oct 202617:31 UTC27d ago
    Peak
    6
    Crowd
    halved by day 3
    Lasted
    4.8 days
    Players before
    1
  5. Fri 2 Oct 202606:19 UTC27d ago
    Peak
    6
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  6. Wed 30 Sep 202608:06 UTC29d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  7. Mon 28 Sep 202613:28 UTC31d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Mon 28 Sep 202613:02 UTC31d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Mon 28 Sep 202612:43 UTC31d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  10. Fri 25 Sep 202606:37 UTC34d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246820:0004:0012:0020:0004:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0004:0012:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 mean?

You can see the tags SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

The Rust Server History lists that feature SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Server record

Does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 run smoothly?

Averaged over the last 48 hours: 62 server fps, with 44 the lowest. As many as 102,195 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,317 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 run?

Rust network protocol 2635 and build 168909 is the build SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 online, and how reliable is it?

Offline now, SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 was last seen 7 hours ago. The uptime it reports puts the last restart at about 28 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 located?

In Europe, SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 185.189.255.197:35100 as the address.

Wipe log

What is the wipe schedule on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 rank against other Rust servers?

SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 takes #1,176 in Europe on seven-day player hours, with #3,127 overall and a place in the top 14% of all ranked servers.

How busy is SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

No current count exists for SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10; it was last seen 7 hours ago. The seven-day average stands at 1 players; the peak is 7. The busiest hour of the last 48 was 11:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

You can read a 2x gather rate in the name of SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10. No group may exceed 10 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 run?

A procedural map of size 4,000 with seed 1709 is what SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join SURVIVAL_HOST/VANILLA/X2\LOOT+\WIPE.23.10?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.197:35100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.