The server's own banner, as it publishes it
Exhibit no. 3,356Acc. 2026.3356
RedLine#2 -VANILLA-
Rust server, EU · in the archive since 15 September 2026
Online EU 185.189.255.167:35500 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
15 Sep Now 15 Sep23:30 17 Sep23:23 1 Oct18:39 · FW 16 Oct14:01 30 Oct14:01 5 Nov19:00 · FW 13 Nov14:01 27 Nov14:01 3 Dec19:00 · FW 11 Dec14:01
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:05 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202614:01 UTC13d ago
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:39 UTC FW28d ago
- Peak
- 4
- Crowd
- halved by day 12
- Lasted
- 14.8 days
- Players before
- 0
-
Thu 17 Sep 202623:23 UTC41d ago
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 13.8 days
- Players before
- 0
-
Tue 15 Sep 202623:30 UTC43d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 14:01 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 15hFri 30 Oct, 14:01 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 14d 15hFri 13 Nov, 14:01 UTC
- 28d 15hFri 27 Nov, 14:01 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 42d 15hFri 11 Dec, 14:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RedLine#2 -VANILLA- mean?
You can see the tags RedLine#2 -VANILLA- publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RedLine#2 -VANILLA-?
These Rust Server History lists include RedLine#2 -VANILLA-: European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does RedLine#2 -VANILLA- run smoothly?
170 server fps on average over the last 48 hours, never below 140. Buildings, deployables and everything else in the world came to as many as 141,391 entities. Up to 3,895 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does RedLine#2 -VANILLA- run?
The recorded build for RedLine#2 -VANILLA- is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is RedLine#2 -VANILLA- online, and how reliable is it?
At this moment RedLine#2 -VANILLA- is online. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 15 September 2026 is when Rust Server History first saw it.
Where is RedLine#2 -VANILLA- located?
The EU tag is how RedLine#2 -VANILLA- lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 185.189.255.167:35500.
Wipe history
What does wipe day look like on RedLine#2 -VANILLA-?
An average peak of 6 players was drawn by its recent wipes. At 20 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 7 the crowd fell to below half when it did not hold.
What is the wipe schedule on RedLine#2 -VANILLA-?
Its schedule cannot be confirmed from the record, too few of RedLine#2 -VANILLA-'s wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 14:01 UTC is its next wipe. 13 days 8 hours ago its current world was made. The tags list a wipe schedule of every two weeks.
Population
How does RedLine#2 -VANILLA- rank against other Rust servers?
RedLine#2 -VANILLA- takes #1,258 in Europe on seven-day player hours, with #3,356 overall and a place in the top 15% of all ranked servers.
How busy is RedLine#2 -VANILLA-?
0 players are on RedLine#2 -VANILLA- at present, from 300 slots. A seven-day average of 1 players is recorded, with a peak of 6. An average of 4 players at 10:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on RedLine#2 -VANILLA-?
You will not find a gather rate in the name of RedLine#2 -VANILLA-. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does RedLine#2 -VANILLA- run?
Seed 2141467120, size 5,000: such is the procedural map RedLine#2 -VANILLA- runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join RedLine#2 -VANILLA-?
Press F1 in Rust to open the console, then enter client.connect 185.189.255.167:35500 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://redlineserver.gamestores.app is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.