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Exhibit no. 3,663Acc. 2026.3663

RedLine#1 -2X LOOT- -NO LIMIT-

Rust server, EU · in the archive since 13 September 2026

Online EU 185.189.255.167:35000 checked 8m ago

2x biweekly wipes moddedcarbon
To visit
Players now 0/ 300
0% full
7-day average1peak 8
Rank#3,663top 16% · #1363 in EU
Last wipe12d agoFri 16 Oct, 14:02 UTC · biweekly schedule
Next wipe1d 3hFri 30 Oct, 14:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:30 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202614:02 UTC12d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Thu 1 Oct 202618:40 UTC FW27d ago
    Peak
    3
    Crowd
    halved by day 13
    Lasted
    14.8 days
    Players before
    0
  3. Thu 17 Sep 202623:23 UTC41d ago
    Peak
    5
    Crowd
    halved by day 8
    Lasted
    13.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

14.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 1d 3hFri 30 Oct, 14:02 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 3hFri 13 Nov, 14:02 UTC
  4. 29d 3hFri 27 Nov, 14:02 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 43d 3hFri 11 Dec, 14:02 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?

You can see the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its entry in the server browser sits under Europe; jp0 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RedLine#1 -2X LOOT- -NO LIMIT-?

These Rust Server History lists include RedLine#1 -2X LOOT- -NO LIMIT-: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does RedLine#1 -2X LOOT- -NO LIMIT- run smoothly?

174 server fps on average over the last 48 hours, never below 143. Buildings, deployables and everything else in the world came to as many as 141,646 entities. The highest memory use was 4,197 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RedLine#1 -2X LOOT- -NO LIMIT- run?

Rust network protocol 2635 and build 168909 is the build RedLine#1 -2X LOOT- -NO LIMIT- runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RedLine#1 -2X LOOT- -NO LIMIT- online, and how reliable is it?

The live count shows RedLine#1 -2X LOOT- -NO LIMIT- online right now. Going by its reported uptime, it restarted about 5 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RedLine#1 -2X LOOT- -NO LIMIT- located?

The EU tag is how RedLine#1 -2X LOOT- -NO LIMIT- lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 185.189.255.167:35000 as the address.

Wipe record

What does wipe day look like on RedLine#1 -2X LOOT- -NO LIMIT-?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those wipes where it didn't hold.

What is the wipe schedule on RedLine#1 -2X LOOT- -NO LIMIT-?

Its schedule cannot be confirmed from the record, too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 14:02 UTC is its next wipe. Made 12 days 20 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.

Player counts

How does RedLine#1 -2X LOOT- -NO LIMIT- rank against other Rust servers?

RedLine#1 -2X LOOT- -NO LIMIT- takes #1,363 in Europe on seven-day player hours, with #3,663 overall and a place in the top 16% of all ranked servers.

How busy is RedLine#1 -2X LOOT- -NO LIMIT-?

0 players are on RedLine#1 -2X LOOT- -NO LIMIT- at present, from 300 slots. Stored history gives a seven-day average of 1 players and a peak of 8. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 5 players.

Rules, map

What are the rules and settings on RedLine#1 -2X LOOT- -NO LIMIT-?

The name states a 2x gather rate for RedLine#1 -2X LOOT- -NO LIMIT-. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does RedLine#1 -2X LOOT- -NO LIMIT- run?

Seed 1759884539, size 5,000: such is the procedural map RedLine#1 -2X LOOT- -NO LIMIT- runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RedLine#1 -2X LOOT- -NO LIMIT-?

Enter client.connect 185.189.255.167:35000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://redlineserver.gamestores.app is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Its entry in the server browser sits under Europe.

Other

jp0
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.