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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,341Acc. 2026.15341

16.10 Global Rust x1 | Vanilla |

Rust server · in the archive since 13 September 2026

Online 185.189.255.147:35200 checked 8m ago

1x quad oxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agoFri 16 Oct, 12:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202612:25 UTC13d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202619:50 UTC16d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    0
  3. Sun 11 Oct 202609:45 UTC18d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.4 days
    Players before
    2
  4. Fri 2 Oct 202612:36 UTC27d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    8.9 days
    Players before
    1
  5. Thu 1 Oct 202619:32 UTC FW27d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Tue 22 Sep 202618:42 UTC36d ago
    Peak
    4
    Crowd
    halved by day 4
    Lasted
    9 days
    Players before
    0
  7. Mon 14 Sep 202620:15 UTC44d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 16.10 Global Rust x1 | Vanilla | mean?

The game's server browser reads these tags published by 16.10 Global Rust x1 | Vanilla |: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots are set on this server; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 16.10 Global Rust x1 | Vanilla |?

The Rust Server History lists that feature 16.10 Global Rust x1 | Vanilla | are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

Server record

Does 16.10 Global Rust x1 | Vanilla | run smoothly?

Averaged over the last 48 hours: 110 server fps, with 92 the lowest. As many as 99,870 entities were in the world: buildings, deployables and the rest. Up to 5,458 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does 16.10 Global Rust x1 | Vanilla | run?

The recorded build for 16.10 Global Rust x1 | Vanilla | is Rust network protocol 2634 and build 167584 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 16.10 Global Rust x1 | Vanilla | online, and how reliable is it?

The live count shows 16.10 Global Rust x1 | Vanilla | online right now. Going by its reported uptime, it restarted about 13 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is 16.10 Global Rust x1 | Vanilla | located?

There is no region published by 16.10 Global Rust x1 | Vanilla |. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 185.189.255.147:35200 as the address.

Wipe history

What does wipe day look like on 16.10 Global Rust x1 | Vanilla |?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on 16.10 Global Rust x1 | Vanilla |?

There is no next wipe to predict on 16.10 Global Rust x1 | Vanilla |, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 13 days 4 hours ago its current world was made.

Population

How does 16.10 Global Rust x1 | Vanilla | rank against other Rust servers?

Over seven days of player hours, 16.10 Global Rust x1 | Vanilla | ranks #15,341, inside the top 69% of all ranked servers. Within its group of quad servers, this entry ranks #617.

How busy is 16.10 Global Rust x1 | Vanilla |?

0 players are on 16.10 Global Rust x1 | Vanilla | at present, from 200 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on 16.10 Global Rust x1 | Vanilla |?

1x gathering is what the name of 16.10 Global Rust x1 | Vanilla | records. You may join a group of up to 4 players (quad). Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The plugin count is Oxide. VAC from Valve is switched on.

Which map does 16.10 Global Rust x1 | Vanilla | run?

Generated by the game at size 4,250 with seed 1583848389, the map on 16.10 Global Rust x1 | Vanilla | is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join 16.10 Global Rust x1 | Vanilla |?

Enter client.connect 185.189.255.147:35200 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots are set on this server.
ts4
Group limit The team cap is 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.