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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,176Acc. 2026.9176

Altrust #1

Rust server · in the archive since 20 October 2026

Online 185.189.255.110:35200 checked 12m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#9,176top 41%
Last wipe7d agoThu 22 Oct, 21:16 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202621:16 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202622:10 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

020040060080000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Altrust #1 mean?

The game's server browser reads these tags published by Altrust #1: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Altrust #1?

These Rust Server History lists include Altrust #1: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The record

Does Altrust #1 run smoothly?

Averaged over the last 48 hours: 372 server fps, with 289 the lowest. Buildings, deployables and everything else in the world came to as many as 45,847 entities. The highest memory use was 3,564 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Altrust #1 run?

The recorded build for Altrust #1 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Altrust #1 online, and how reliable is it?

At this moment Altrust #1 is online. Going by its reported uptime, it restarted about 4 days 5 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 20 October 2026.

Where is Altrust #1 located?

There is no region published by Altrust #1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.110:35200.

Wipe record

What does wipe day look like on Altrust #1?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Altrust #1?

Once a month Altrust #1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 7 days 1 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does Altrust #1 rank against other Rust servers?

The last seven days of player hours place Altrust #1 at #9,176, among the top 41% of all ranked servers.

How busy is Altrust #1?

Of its 50 slots, Altrust #1 currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 18:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Altrust #1?

No gather rate is stated in the name of Altrust #1. No group may exceed 10 players. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Altrust #1 run?

Generated by the game at size 3,000 with seed 1337, the map on Altrust #1 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Altrust #1?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.110:35200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.