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Exhibit no. 15,268Acc. 2026.15268

[EU] CzechRust.eu Staging Test server

Rust server, EU · in the archive since 13 September 2026

Online EU 185.180.2.19:28300 checked 11m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,268top 68% · #2528 in EU
Last wipe12h agoThu 29 Oct, 09:14 UTC · no schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:05 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202609:14 UTC12h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202610:35 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

35 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123422:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 09:14 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
0510152022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 09:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [EU] CzechRust.eu Staging Test server mean?

The game's server browser reads these tags published by [EU] CzechRust.eu Staging Test server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2636 (Protocol): The server runs game protocol 2636; matching it is required to join; cs169691 (Build): This server runs game build 169691; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] CzechRust.eu Staging Test server?

These Rust Server History lists include [EU] CzechRust.eu Staging Test server: European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does [EU] CzechRust.eu Staging Test server run smoothly?

20 server fps on average over the last 48 hours, never below 20. As many as 24,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 831 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] CzechRust.eu Staging Test server run?

On Linux, [EU] CzechRust.eu Staging Test server runs Rust network protocol 2636 and build 169691. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] CzechRust.eu Staging Test server online, and how reliable is it?

The live count shows [EU] CzechRust.eu Staging Test server online right now. Going by its reported uptime, it restarted about 15 minutes ago. 164 of 168 hours, or 98% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [EU] CzechRust.eu Staging Test server located?

With its EU tag, [EU] CzechRust.eu Staging Test server lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.180.2.19:28300.

Wipe log

What does wipe day look like on [EU] CzechRust.eu Staging Test server?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] CzechRust.eu Staging Test server?

A every 5 weeks on Thursday at 09:14 UTC rhythm governs the wipes on [EU] CzechRust.eu Staging Test server. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 12 hours ago, the current world is what it runs now.

Player counts

How does [EU] CzechRust.eu Staging Test server rank against other Rust servers?

[EU] CzechRust.eu Staging Test server ranks #15,268 on seven-day player hours: top 68% overall and #2,528 in Europe.

How busy is [EU] CzechRust.eu Staging Test server?

Against 50 slots, [EU] CzechRust.eu Staging Test server records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on [EU] CzechRust.eu Staging Test server?

You will not find a gather rate in the name of [EU] CzechRust.eu Staging Test server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does [EU] CzechRust.eu Staging Test server run?

Generated by the game at size 2,000 with seed 123456, the map on [EU] CzechRust.eu Staging Test server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [EU] CzechRust.eu Staging Test server?

Entering client.connect 185.180.2.19:28300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://czechrust.eu/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2636,EU,gmrust,cs169691,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2636
Protocol The server runs game protocol 2636; matching it is required to join.
cs169691
Build This server runs game build 169691.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.