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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,404Acc. 2026.15404

RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD

Rust server, EU · in the archive since 16 September 2026

Offline EU 185.180.2.114:28347 checked 9d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 80
0% full
7-day average0peak –
Rank#15,404top 69% · #2589 in EU
Last wipe28d agoThu 1 Oct, 17:43 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 22:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:43 UTC FW28d ago
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202601:12 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.7 days
    Players before
    1
  3. Mon 21 Sep 202617:10 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Fri 18 Sep 202622:39 UTC41d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

2.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD mean?

You can see the tags RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

The Rust Server History lists that feature RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD run?

The recorded build for RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD online, and how reliable is it?

The record shows RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD offline at this moment, last seen 9 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD located?

With its EU tag, RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.180.2.114:28347 as the address.

Wipe record

What does wipe day look like on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 20 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

The force wipe is the only wipe on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 28 days 6 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Population

How does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD rank against other Rust servers?

Seven days of player hours rank RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD at #15,404, in the top 69% of all ranked servers; within Europe it is #2,589.

How busy is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

No current count exists for RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD; it was last seen 9 days 1 hours ago.

Rules and settings

What are the rules and settings on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

You will not find a gather rate in the name of RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD run?

Generated by the game at size 4,250 with seed 533764160, the map on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?

Enter client.connect 185.180.2.114:28347 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/8g4PPdThyB is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp80,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp80
Max players The server holds 80 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.