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Exhibit no. 15,948Acc. 2026.15948

MyServer

Rust server · in the archive since 19 September 2026

Offline 185.16.213.71:28015 checked 26d ago

moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,948top 70%
Last wipe26d agoFri 2 Oct, 18:37 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 20:44 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202618:37 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202617:48 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Wed 30 Sep 202605:13 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  4. Tue 29 Sep 202604:42 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Mon 28 Sep 202610:48 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MyServer mean?

The game's server browser reads these tags published by MyServer: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): A team may hold no more than 10; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include MyServer?

These Rust Server History lists include MyServer: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does MyServer run?

On Windows, MyServer runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MyServer online, and how reliable is it?

MyServer was last seen 26 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is MyServer located?

No region is published by MyServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.16.213.71:28015.

Wipe history

What does wipe day look like on MyServer?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on MyServer?

No next wipe can be predicted: MyServer wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 10 hours ago, the current world is what it runs now.

Player record

How does MyServer rank against other Rust servers?

Over seven days of player hours, MyServer ranks #15,948, inside the top 70% of all ranked servers.

How busy is MyServer?

No current count exists for MyServer; it was last seen 26 days 8 hours ago.

Rules and settings

What are the rules and settings on MyServer?

You will not find a gather rate in the name of MyServer. No group may exceed 10 players. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Joining the server

How do I join MyServer?

Entering client.connect 185.16.213.71:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs166586,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The server holds 100 slots.
ts10
Group limit A team may hold no more than 10.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.