The server's own banner, as it publishes it
Exhibit no. 4,430Acc. 2026.4430
[RUST] Cap Story TRIO 27.10
Rust server, EU · in the archive since 24 October 2026
Online EU 185.158.114.22:32015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Oct Now 25 Oct05:00 27 Oct06:27 3 Nov06:27 5 Nov19:00 · FW 10 Nov06:27 17 Nov06:27 24 Nov06:27 1 Dec06:27 3 Dec19:00 · FW 8 Dec06:27
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:10 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202606:27 UTC10h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 25 Oct 202605:00 UTC2d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 06:27 UTC, in 6d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 13hTue 3 Nov, 06:27 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 13d 13hTue 10 Nov, 06:27 UTC
- 20d 13hTue 17 Nov, 06:27 UTC
- 27d 13hTue 24 Nov, 06:27 UTC
- 34d 13hTue 1 Dec, 06:27 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 41d 13hTue 8 Dec, 06:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [RUST] Cap Story TRIO 27.10 mean?
These tags from [RUST] Cap Story TRIO 27.10, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): Slot count: 250; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [RUST] Cap Story TRIO 27.10?
The Rust Server History lists that feature [RUST] Cap Story TRIO 27.10 are: Rust tutorial servers: the record, European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server entry
Does [RUST] Cap Story TRIO 27.10 run smoothly?
Averaged over the last 48 hours: 212 server fps, with 143 the lowest. As many as 4,737 entities were in the world: buildings, deployables and the rest. Up to 1,155 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [RUST] Cap Story TRIO 27.10 run?
Rust network protocol 2635 and build 168909 is the build [RUST] Cap Story TRIO 27.10 runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is [RUST] Cap Story TRIO 27.10 online, and how reliable is it?
[RUST] Cap Story TRIO 27.10 is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. Of 48 hours in the last 2 full days, 48 were up: 100% of the time. The first sighting by Rust Server History was on 24 October 2026.
Where is [RUST] Cap Story TRIO 27.10 located?
The EU tag is how [RUST] Cap Story TRIO 27.10 lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.158.114.22:32015.
Wipe record
What does wipe day look like on [RUST] Cap Story TRIO 27.10?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [RUST] Cap Story TRIO 27.10?
The prediction follows its tag, as too few of [RUST] Cap Story TRIO 27.10's wipes are on record to confirm its schedule. On Tuesday 3 November at 06:27 UTC its next wipe is due. 10 hours ago its current world was made. Its tags carry a weekly wipe schedule.
Population
How does [RUST] Cap Story TRIO 27.10 rank against other Rust servers?
[RUST] Cap Story TRIO 27.10 takes #1,570 in Europe on seven-day player hours, with #4,430 overall and a place in the top 20% of all ranked servers.
How busy is [RUST] Cap Story TRIO 27.10?
Of its 250 slots, [RUST] Cap Story TRIO 27.10 currently has 1 filled. Stored history gives a seven-day average of 1 players and a peak of 2. The busiest hour of the last 48 was 08:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on [RUST] Cap Story TRIO 27.10?
The name of [RUST] Cap Story TRIO 27.10 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The plugin count is Oxide. VAC from Valve is switched on.
Which map does [RUST] Cap Story TRIO 27.10 run?
Generated by the game at size 1,000 with seed 10089, the map on [RUST] Cap Story TRIO 27.10 is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [RUST] Cap Story TRIO 27.10?
Press F1 in Rust to open the console, then enter client.connect 185.158.114.22:32015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^t
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.