Open every day, at every hour Admission free 11,763 servers and 72,839 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,452Acc. 2026.15452

gameserver8 Rust hosted by Overhosting.ru

Rust server · in the archive since 13 September 2026

Offline 185.137.235.153:28515 checked 8d ago

To visit
Players now 0/ 64
0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe236d agoSat 7 Mar, 01:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on gameserver8 Rust hosted by Overhosting.ru mean?

You can see the tags gameserver8 Rust hosted by Overhosting.ru publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp64 (Max players): 64 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2622 (Protocol): Your game must run protocol 2622 to join; cs145203 (Build): Build number: 145203; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rpol (Region code): pol is the server's region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include gameserver8 Rust hosted by Overhosting.ru?

These Rust Server History lists include gameserver8 Rust hosted by Overhosting.ru: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does gameserver8 Rust hosted by Overhosting.ru run?

The recorded build for gameserver8 Rust hosted by Overhosting.ru is Rust network protocol 2622 and build 145203 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is gameserver8 Rust hosted by Overhosting.ru online, and how reliable is it?

The record shows gameserver8 Rust hosted by Overhosting.ru offline at this moment, last seen 8 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is gameserver8 Rust hosted by Overhosting.ru located?

You will find no region published by gameserver8 Rust hosted by Overhosting.ru, and its region code is pol. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.137.235.153:28515 as the address.

Wipe log

What is the wipe schedule on gameserver8 Rust hosted by Overhosting.ru?

The record holds too few of gameserver8 Rust hosted by Overhosting.ru's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 236 days 21 hours ago, the current world is what it runs now.

Player record

How does gameserver8 Rust hosted by Overhosting.ru rank against other Rust servers?

Player hours over the last seven days put gameserver8 Rust hosted by Overhosting.ru at #15,452: a place in the top 69% of all ranked servers.

How busy is gameserver8 Rust hosted by Overhosting.ru?

gameserver8 Rust hosted by Overhosting.ru is offline at present, having last been seen 8 days 6 hours ago.

Rules and settings

What are the rules and settings on gameserver8 Rust hosted by Overhosting.ru?

No gather rate is stated in the name of gameserver8 Rust hosted by Overhosting.ru. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does gameserver8 Rust hosted by Overhosting.ru run?

Seed 149914695, size 4,250: such is the procedural map gameserver8 Rust hosted by Overhosting.ru runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join gameserver8 Rust hosted by Overhosting.ru?

Entering client.connect 185.137.235.153:28515 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp64,ptrak,$rpol,v2622,gmvanilla,cs145203,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp64
Max players 64 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2622
Protocol Your game must run protocol 2622 to join.
cs145203
Build Build number: 145203.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rpol
Region code pol is the server's region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.