Open every day, at every hour Admission free 11,691 servers and 58,743 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,150Acc. 2026.15150

Hazma Rust #3 - Fast 50x (NoLimit)

Rust server · in the archive since 5 October 2026

Offline 185.135.81.76:35000 checked 13d ago

50x moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe23d agoMon 5 Oct, 04:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Hazma Rust #3 - Fast 50x (NoLimit) mean?

These tags from Hazma Rust #3 - Fast 50x (NoLimit), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hazma Rust #3 - Fast 50x (NoLimit)?

The Rust Server History lists that feature Hazma Rust #3 - Fast 50x (NoLimit) are: Rust servers: gather rate above 10x and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

The record

Which version of Rust does Hazma Rust #3 - Fast 50x (NoLimit) run?

The recorded build for Hazma Rust #3 - Fast 50x (NoLimit) is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hazma Rust #3 - Fast 50x (NoLimit) online, and how reliable is it?

Offline now, Hazma Rust #3 - Fast 50x (NoLimit) was last seen 13 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 5 October 2026.

Where is Hazma Rust #3 - Fast 50x (NoLimit) located?

You will find no region published by Hazma Rust #3 - Fast 50x (NoLimit). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.135.81.76:35000.

Wipe history

What is the wipe schedule on Hazma Rust #3 - Fast 50x (NoLimit)?

The record holds too few of Hazma Rust #3 - Fast 50x (NoLimit)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 6 hours ago.

Player counts

How does Hazma Rust #3 - Fast 50x (NoLimit) rank against other Rust servers?

Player hours over the last seven days put Hazma Rust #3 - Fast 50x (NoLimit) at #15,150: a place in the top 70% of all ranked servers.

How busy is Hazma Rust #3 - Fast 50x (NoLimit)?

The last sighting of Hazma Rust #3 - Fast 50x (NoLimit) in the live count was 13 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on Hazma Rust #3 - Fast 50x (NoLimit)?

50x gathering is what the name of Hazma Rust #3 - Fast 50x (NoLimit) records. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Hazma Rust #3 - Fast 50x (NoLimit) run?

A procedural map of size 4,000 with seed 7681234 is what Hazma Rust #3 - Fast 50x (NoLimit) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Hazma Rust #3 - Fast 50x (NoLimit)?

Press F1 in Rust to open the console, then enter client.connect 185.135.81.76:35000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.