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Exhibit no. 15,284Acc. 2026.15284

vulxN_

Rust server · in the archive since 5 October 2026

Online 185.125.205.105:28080 checked 13m ago

moddedcarbonpve
To visit
Players now 0/ 70
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe14d agoThu 15 Oct, 05:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202605:26 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on vulxN_ mean?

The game's server browser reads these tags published by vulxN_: gmrust (Game mode): This server runs standard Rust survival; mp70 (Max players): The server holds 70 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include vulxN_?

The Rust Server History lists that feature vulxN_ are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does vulxN_ run smoothly?

Averaged over the last 48 hours: 67 server fps, with 56 the lowest. Buildings, deployables and everything else in the world came to as many as 215,947 entities. Memory use peaked at 4,926 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does vulxN_ run?

On Windows, vulxN_ runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is vulxN_ online, and how reliable is it?

vulxN_ is listed as online now. Going by its reported uptime, it restarted about 41 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 5 October 2026.

Where is vulxN_ located?

You will find no region published by vulxN_. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.125.205.105:28080.

Wipe history

What does wipe day look like on vulxN_?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on vulxN_?

The rhythm of vulxN_ cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 14 days 20 hours ago, the current world is what it runs now.

Population

How does vulxN_ rank against other Rust servers?

Over seven days of player hours, vulxN_ ranks #15,284, inside the top 69% of all ranked servers.

How busy is vulxN_?

Against 70 slots, vulxN_ records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on vulxN_?

You will not find a gather rate in the name of vulxN_. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does vulxN_ run?

Generated by the game at size 6,000 with seed 481981, the map on vulxN_ is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join vulxN_?

Press F1 in Rust to open the console, then enter client.connect 185.125.205.105:28080 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp70
Max players The server holds 70 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.