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Exhibit no. 12,264Acc. 2026.12264

MySinglePlayerServer

Rust server · in the archive since 25 October 2026

Offline 183.34.205.167:28015 checked 4d ago

pve
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#12,264top 55%
Last wipe4d agoSun 25 Oct, 13:41 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 14:10 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202613:10 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MySinglePlayerServer mean?

The game's server browser reads these tags published by MySinglePlayerServer: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MySinglePlayerServer?

These Rust Server History lists include MySinglePlayerServer: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does MySinglePlayerServer run?

On Windows, MySinglePlayerServer runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is MySinglePlayerServer online, and how reliable is it?

Offline now, MySinglePlayerServer was last seen 4 days 2 hours ago. It was up for 0 of 72 hours in the last 3 full days, 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is MySinglePlayerServer located?

No region is published by MySinglePlayerServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 183.34.205.167:28015 as the address.

Wipe record

What does wipe day look like on MySinglePlayerServer?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on MySinglePlayerServer?

The rhythm of MySinglePlayerServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 4 days 2 hours ago.

Player counts

How does MySinglePlayerServer rank against other Rust servers?

Player hours over the last seven days put MySinglePlayerServer at #12,264: a place in the top 55% of all ranked servers.

How busy is MySinglePlayerServer?

No current count exists for MySinglePlayerServer; it was last seen 4 days 2 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on MySinglePlayerServer?

You will not find a gather rate in the name of MySinglePlayerServer. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does MySinglePlayerServer run?

Generated by the game, the map on MySinglePlayerServer is procedural.

Join record

How do I join MySinglePlayerServer?

Entering client.connect 183.34.205.167:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.