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Exhibit no. 11,487Acc. 2026.11487
Test Server - Dont enter
Rust server · in the archive since 16 October 2026
Offline 181.21.28.67:28015 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Test Server - Dont enter mean?
You can see the tags Test Server - Dont enter publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test Server - Dont enter?
The Rust Server History lists that feature Test Server - Dont enter are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Test Server - Dont enter run?
On Windows, Test Server - Dont enter runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is Test Server - Dont enter online, and how reliable is it?
Offline now, Test Server - Dont enter was last seen 12 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 October 2026.
Where is Test Server - Dont enter located?
No region is published by Test Server - Dont enter. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 181.21.28.67:28015.
Wipe log
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 12 days 5 hours ago. Its tags carry a monthly wipe schedule.
Population
How does Test Server - Dont enter rank against other Rust servers?
Player hours over the last seven days put Test Server - Dont enter at #11,487: a place in the top 53% of all ranked servers.
How busy is Test Server - Dont enter?
The last sighting of Test Server - Dont enter in the live count was 12 days ago; it is offline now.
Map and rules
What are the rules and settings on Test Server - Dont enter?
You will not find a gather rate in the name of Test Server - Dont enter. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does Test Server - Dont enter run?
A procedural map is what Test Server - Dont enter runs; the game generates it.
Join record
How do I join Test Server - Dont enter?
Press F1 in Rust to open the console, then enter client.connect 181.21.28.67:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.