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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,967Acc. 2026.15967

CTZ-Local

Rust server · in the archive since 4 October 2026

Offline 180.148.111.216:28015 checked 24d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe25d agoSun 4 Oct, 06:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on CTZ-Local mean?

These tags from CTZ-Local, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CTZ-Local?

The Rust Server History lists that feature CTZ-Local are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does CTZ-Local run?

Rust network protocol 2634 and build 166652 is the build CTZ-Local runs, on Windows. The protocol must match to join, and Steam handles that update.

Is CTZ-Local online, and how reliable is it?

CTZ-Local was last seen 24 days 15 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 4 October 2026.

Where is CTZ-Local located?

There is no region published by CTZ-Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 180.148.111.216:28015.

Wipe log

What is the wipe schedule on CTZ-Local?

The record holds too few of CTZ-Local's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 2 hours ago its current world was made.

Player counts

How does CTZ-Local rank against other Rust servers?

Over seven days of player hours, CTZ-Local ranks #15,967, inside the top 71% of all ranked servers.

How busy is CTZ-Local?

CTZ-Local is offline at present, having last been seen 24 days 15 hours ago.

Rules and settings

What are the rules and settings on CTZ-Local?

The name of CTZ-Local carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does CTZ-Local run?

A procedural map of size 4,000 with seed 1234 is what CTZ-Local runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join CTZ-Local?

Enter client.connect 180.148.111.216:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.