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Exhibit no. 13,849Acc. 2026.13849
TestServer
Rust server · in the archive since 4 October 2026
Offline 180.146.50.215:28015 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads these tags published by TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TestServer?
The Rust Server History lists that feature TestServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166494 is the build TestServer runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is TestServer online, and how reliable is it?
Offline now, TestServer was last seen 25 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 4 October 2026 is when Rust Server History first saw it.
Where is TestServer located?
You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 180.146.50.215:28015.
Wipe history
What is the wipe schedule on TestServer?
Its rhythm is not yet clear: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 1 hours ago.
Player counts
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #13,849, inside the top 61% of all ranked servers.
How busy is TestServer?
The last sighting of TestServer in the live count was 25 days 10 hours ago; it is offline now.
Rules, map
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does TestServer run?
The game generates the map on TestServer, which is procedural.
How to join
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 180.146.50.215:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.