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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,902Acc. 2026.12902

TestServer

Rust server · in the archive since 16 October 2026

Offline 180.113.223.185:10241 checked 12d ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#12,902top 60%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestServer mean?

You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server entry

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestServer online, and how reliable is it?

Offline now, TestServer was last seen 12 days 18 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 October 2026.

Where is TestServer located?

No region is published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 180.113.223.185:10241.

Wipe record

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 4 hours ago, the current world is what it runs now.

Player counts

How does TestServer rank against other Rust servers?

Over seven days of player hours, TestServer ranks #12,902, inside the top 60% of all ranked servers. Within its group of quad servers, this entry ranks #565.

How busy is TestServer?

The last sighting of TestServer in the live count was 12 days 18 hours ago; it is offline now.

Map and rules

What are the rules and settings on TestServer?

No gather rate is stated in the name of TestServer. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join TestServer?

Enter client.connect 180.113.223.185:10241 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.