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Exhibit no. 12,902Acc. 2026.12902
TestServer
Rust server · in the archive since 16 October 2026
Offline 180.113.223.185:10241 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TestServer mean?
You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TestServer?
These Rust Server History lists include TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server entry
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServer online, and how reliable is it?
Offline now, TestServer was last seen 12 days 18 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 October 2026.
Where is TestServer located?
No region is published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 180.113.223.185:10241.
Wipe record
What is the wipe schedule on TestServer?
The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 4 hours ago, the current world is what it runs now.
Player counts
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #12,902, inside the top 60% of all ranked servers. Within its group of quad servers, this entry ranks #565.
How busy is TestServer?
The last sighting of TestServer in the live count was 12 days 18 hours ago; it is offline now.
Map and rules
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Join record
How do I join TestServer?
Enter client.connect 180.113.223.185:10241 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.