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Exhibit no. 15,490Acc. 2026.15490

Proton/Linux & Windows Client Test Server - VAC | US

Rust server · in the archive since 13 September 2026

Offline 18.212.143.27:28015 checked 41d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe62d agoThu 27 Aug, 17:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?

These tags from Proton/Linux & Windows Client Test Server - VAC | US, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?

The Rust Server History lists that feature Proton/Linux & Windows Client Test Server - VAC | US are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Proton/Linux & Windows Client Test Server - VAC | US run?

The recorded build for Proton/Linux & Windows Client Test Server - VAC | US is Rust network protocol 2632 and build 161125 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?

Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Proton/Linux & Windows Client Test Server - VAC | US located?

Its name points to North America, though Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 18.212.143.27:28015.

Wipe history

What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?

The record holds too few of Proton/Linux & Windows Client Test Server - VAC | US's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 62 days 18 hours ago its current world was made.

Population

How does Proton/Linux & Windows Client Test Server - VAC | US rank against other Rust servers?

Over seven days of player hours, Proton/Linux & Windows Client Test Server - VAC | US ranks #15,490, inside the top 70% of all ranked servers.

How busy is Proton/Linux & Windows Client Test Server - VAC | US?

The last sighting of Proton/Linux & Windows Client Test Server - VAC | US in the live count was 41 days 16 hours ago; it is offline now.

Rules, map

What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?

No gather rate is stated in the name of Proton/Linux & Windows Client Test Server - VAC | US. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Proton/Linux & Windows Client Test Server - VAC | US run?

A procedural map of size 1,000 with seed 2147483647 is what Proton/Linux & Windows Client Test Server - VAC | US runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Proton/Linux & Windows Client Test Server - VAC | US?

Enter client.connect 18.212.143.27:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.