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Exhibit no. 14,644Acc. 2026.14644
testing
Rust server, NA · in the archive since 22 October 2026
Offline NA 179.64.109.233:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 1d 22h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 78% in NA, and #361 of the duo servers (top 86%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on testing mean?
You can see the tags testing publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): Slot count: 20; ts2 (Group limit): A team may hold no more than 2; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include testing?
The Rust Server History lists that feature testing are: Duo Rust servers, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Server record
Which version of Rust does testing run?
On Windows, testing runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is testing online, and how reliable is it?
testing was last seen 6 days 9 hours ago and is offline right now. 2 of 144 hours, or 1% of the time, over the last 6 full days. 22 October 2026 is when Rust Server History first saw it.
Where is testing located?
With its NA tag, testing lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 179.64.109.233:28015 as the address.
Wipe record
What is the wipe schedule on testing?
The next wipe on testing is an estimate, drawn from weekly: 7 days after its last wipe. On Saturday 31 October at 15:49 UTC its next wipe is due. The world it runs now dates from 19 days 1 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does testing rank against other Rust servers?
testing ranks #14,644 on seven-day player hours: top 66% overall and #1,457 in North America. Ranked against other duo servers, it stands at #361.
How busy is testing?
No current count exists for testing; it was last seen 6 days 9 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on testing?
No gather rate is stated in the name of testing. A group may hold 2 players at most (duo). survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Joining the server
How do I join testing?
Enter client.connect 179.64.109.233:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2
Game
gmvanilla
mp20
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.