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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,805Acc. 2026.3805

FACERUST | MAIN

Rust server · in the archive since 9 October 2026

Online 179.61.132.163:27012 checked 13m ago

carbon
To visit
Players now 0/ 300
0% full
7-day average1peak 5
Rank#3,805top 17%
Last wipe12d agoSat 17 Oct, 15:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:55 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202615:20 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202616:45 UTC17d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.9 days
    Players before
    0
  3. Fri 9 Oct 202621:19 UTC20d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on FACERUST | MAIN mean?

These tags from FACERUST | MAIN, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include FACERUST | MAIN?

The Rust Server History lists that feature FACERUST | MAIN are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does FACERUST | MAIN run smoothly?

114 server fps on average over the last 48 hours, never below 109. As many as 103,557 entities were in the world: buildings, deployables and the rest. Up to 3,139 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does FACERUST | MAIN run?

Rust network protocol 2635 and build 168909 is the build FACERUST | MAIN runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is FACERUST | MAIN online, and how reliable is it?

The live count shows FACERUST | MAIN online right now. The uptime it reports puts the last restart at about 2 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 9 October 2026.

Where is FACERUST | MAIN located?

You will find no region published by FACERUST | MAIN. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 179.61.132.163:27012.

Wipe history

What does wipe day look like on FACERUST | MAIN?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on FACERUST | MAIN?

No next wipe can be predicted: FACERUST | MAIN wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 12 hours ago its current world was made.

Player counts

How does FACERUST | MAIN rank against other Rust servers?

Player hours over the last seven days put FACERUST | MAIN at #3,805: a place in the top 17% of all ranked servers.

How busy is FACERUST | MAIN?

0 players are on FACERUST | MAIN at present, from 300 slots. The seven-day average stands at 1 players; the peak is 5. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on FACERUST | MAIN?

You will not find a gather rate in the name of FACERUST | MAIN. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does FACERUST | MAIN run?

A procedural map of size 3,750 with seed 812985120 is what FACERUST | MAIN runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join FACERUST | MAIN?

Entering client.connect 179.61.132.163:27012 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/jy3NHXaXZm is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.