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Exhibit no. 2,433Acc. 2026.2433

21PILOTOS

Rust server, SA · in the archive since 13 September 2026

Online SA 179.41.11.247:22460 checked 9m ago

biweekly wipes vanillamoddedoxidepve
To visit
Players now 7/ 40
18% full
7-day average2peak 9
Rank#2,433top 11% · #85 in SA
Last wipe11h agoThu 29 Oct, 15:26 UTC · biweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:45 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202615:26 UTC11h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202613:53 UTC14d ago
    Peak
    9
    Crowd
    halved by day 6
    Lasted
    14.1 days
    Players before
    1
  3. Thu 1 Oct 202617:52 UTC FW28d ago
    Peak
    6
    Crowd
    halved by day 12
    Lasted
    13.8 days
    Players before
    1
  4. Thu 17 Sep 202619:45 UTC42d ago
    Peak
    4
    Crowd
    held half
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 9

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 13:33 UTC
  3. 27d 8hThu 26 Nov, 11:41 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hThu 10 Dec, 09:48 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0510152003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 21PILOTOS mean?

You can see the tags 21PILOTOS publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): Its entry in the server browser sits under South America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 21PILOTOS?

These Rust Server History lists include 21PILOTOS: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server record

Does 21PILOTOS run smoothly?

111 server fps on average over the last 48 hours, never below 21. As many as 123,880 entities were in the world: buildings, deployables and the rest. Up to 4,479 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does 21PILOTOS run?

Rust network protocol 2635 and build 168909 is the build 21PILOTOS runs, on Linux. The protocol must match to join, and Steam handles that update.

Is 21PILOTOS online, and how reliable is it?

At this moment 21PILOTOS is online. About 9 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 21PILOTOS located?

With its SA tag, 21PILOTOS lists itself in South America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 179.41.11.247:22460.

Wipe log

What does wipe day look like on 21PILOTOS?

An average peak of 6 players was drawn by its recent wipes. 9 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 9 it fell below half in the wipes where it did not hold.

What is the wipe schedule on 21PILOTOS?

About every 13.9 days lately is the interval at which 21PILOTOS has wiped. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 11 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does 21PILOTOS rank against other Rust servers?

21PILOTOS takes #85 in South America on seven-day player hours, with #2,433 overall and a place in the top 11% of all ranked servers.

How busy is 21PILOTOS?

Of its 40 slots, 21PILOTOS currently has 7 filled. The seven-day average stands at 2 players; the peak is 9. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 10 players.

Map and rules

What are the rules and settings on 21PILOTOS?

The name of 21PILOTOS carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does 21PILOTOS run?

A procedural map of size 4,250 with seed 101552018 is what 21PILOTOS runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join 21PILOTOS?

Entering client.connect 179.41.11.247:22460 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/UfxYxVT7d7.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America Its entry in the server browser sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.