Open every day, at every hour Admission free 11,899 servers and 104,128 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,310Acc. 2026.15310

Testing DO NOT ENTER

Rust server, SA · in the archive since 25 October 2026

Offline SA 179.37.19.42:29015 checked 4d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,310top 69% · #204 in SA
Last wipe11d agoSun 18 Oct, 04:18 UTC · monthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Testing DO NOT ENTER mean?

You can see the tags Testing DO NOT ENTER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): Its entry in the server browser sits under South America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Testing DO NOT ENTER?

These Rust Server History lists include Testing DO NOT ENTER: Modded Rust servers: the record. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Testing DO NOT ENTER run?

The recorded build for Testing DO NOT ENTER is Rust network protocol 2635 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing DO NOT ENTER online, and how reliable is it?

Testing DO NOT ENTER was last seen 4 days 13 hours ago and is offline right now. 0 of 72 hours, or 0% of the time, over the last 3 full days. 25 October 2026 is when Rust Server History first saw it.

Where is Testing DO NOT ENTER located?

In South America, Testing DO NOT ENTER lists itself with its SA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 179.37.19.42:29015.

Wipe record

What is the wipe schedule on Testing DO NOT ENTER?

The next wipe on Testing DO NOT ENTER is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 14 hours ago its current world was made. The tags list a monthly wipe schedule.

Player record

How does Testing DO NOT ENTER rank against other Rust servers?

Testing DO NOT ENTER takes #204 in South America on seven-day player hours, with #15,310 overall and a place in the top 69% of all ranked servers.

How busy is Testing DO NOT ENTER?

No current count exists for Testing DO NOT ENTER; it was last seen 4 days 13 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Testing DO NOT ENTER?

You will not find a gather rate in the name of Testing DO NOT ENTER. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Testing DO NOT ENTER run?

A procedural map of size 4,096 with seed 1337 is what Testing DO NOT ENTER runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Testing DO NOT ENTER?

Press F1 in Rust to open the console, then enter client.connect 179.37.19.42:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/AFCK2MPMCB.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America Its entry in the server browser sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.