The server's own banner, as it publishes it
Exhibit no. 13,796Acc. 2026.13796
Testing DO NOT ENTER
Rust server, SA · in the archive since 24 October 2026
Offline SA 179.37.0.31:29015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Testing DO NOT ENTER mean?
These tags from Testing DO NOT ENTER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): The server browser lists it under South America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Testing DO NOT ENTER?
These Rust Server History lists include Testing DO NOT ENTER: Modded Rust servers: the record. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Testing DO NOT ENTER run?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Testing DO NOT ENTER online, and how reliable is it?
Testing DO NOT ENTER was last seen 4 days 5 hours ago and is offline right now. 5 of 96 hours, or 5% of the time, over the last 4 full days. 24 October 2026 is when Rust Server History first saw it.
Where is Testing DO NOT ENTER located?
The SA tag is how Testing DO NOT ENTER lists itself in South America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 179.37.0.31:29015 as the address.
Wipe history
What is the wipe schedule on Testing DO NOT ENTER?
Drawn from the force wipe, Testing DO NOT ENTER's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 11 days 5 hours ago. Its tags carry a monthly wipe schedule.
Population
How does Testing DO NOT ENTER rank against other Rust servers?
Seven days of player hours rank Testing DO NOT ENTER at #13,796, in the top 62% of all ranked servers; within South America it is #195.
How busy is Testing DO NOT ENTER?
Testing DO NOT ENTER is offline at present, having last been seen 4 days 5 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules and settings
What are the rules and settings on Testing DO NOT ENTER?
You will not find a gather rate in the name of Testing DO NOT ENTER. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does Testing DO NOT ENTER run?
A procedural map of size 4,096 with seed 1337 is what Testing DO NOT ENTER runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Testing DO NOT ENTER?
Enter client.connect 179.37.0.31:29015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/AFCK2MPMCB is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.