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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,796Acc. 2026.13796

Testing DO NOT ENTER

Rust server, SA · in the archive since 24 October 2026

Offline SA 179.37.0.31:29015 checked 4d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#13,796top 62% · #195 in SA
Last wipe11d agoSun 18 Oct, 04:18 UTC · monthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing DO NOT ENTER mean?

These tags from Testing DO NOT ENTER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): The server browser lists it under South America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Testing DO NOT ENTER?

These Rust Server History lists include Testing DO NOT ENTER: Modded Rust servers: the record. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Testing DO NOT ENTER run?

On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing DO NOT ENTER online, and how reliable is it?

Testing DO NOT ENTER was last seen 4 days 5 hours ago and is offline right now. 5 of 96 hours, or 5% of the time, over the last 4 full days. 24 October 2026 is when Rust Server History first saw it.

Where is Testing DO NOT ENTER located?

The SA tag is how Testing DO NOT ENTER lists itself in South America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 179.37.0.31:29015 as the address.

Wipe history

What is the wipe schedule on Testing DO NOT ENTER?

Drawn from the force wipe, Testing DO NOT ENTER's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 11 days 5 hours ago. Its tags carry a monthly wipe schedule.

Population

How does Testing DO NOT ENTER rank against other Rust servers?

Seven days of player hours rank Testing DO NOT ENTER at #13,796, in the top 62% of all ranked servers; within South America it is #195.

How busy is Testing DO NOT ENTER?

Testing DO NOT ENTER is offline at present, having last been seen 4 days 5 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Testing DO NOT ENTER?

You will not find a gather rate in the name of Testing DO NOT ENTER. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Testing DO NOT ENTER run?

A procedural map of size 4,096 with seed 1337 is what Testing DO NOT ENTER runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Testing DO NOT ENTER?

Enter client.connect 179.37.0.31:29015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/AFCK2MPMCB is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.