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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 10,900Acc. 2026.10900

Local Aim Training

Rust server · in the archive since 23 October 2026

Offline 179.238.47.103:28015 checked 5d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#10,900top 49%
Last wipe19d agoFri 9 Oct, 23:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local Aim Training mean?

These tags from Local Aim Training, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Aim Training?

These Rust Server History lists include Local Aim Training: Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Aim Training run?

The recorded build for Local Aim Training is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Local Aim Training online, and how reliable is it?

Local Aim Training was last seen 5 days 13 hours ago and is offline right now. Of 120 hours in the last 5 full days, 4 were up: 3% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is Local Aim Training located?

You will find no region published by Local Aim Training. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 179.238.47.103:28015.

Wipe record

What is the wipe schedule on Local Aim Training?

The record holds too few of Local Aim Training's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 17 hours ago its current world was made.

Player record

How does Local Aim Training rank against other Rust servers?

The last seven days of player hours place Local Aim Training at #10,900, among the top 49% of all ranked servers.

How busy is Local Aim Training?

Local Aim Training is offline at present, having last been seen 5 days 13 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on Local Aim Training?

You will not find a gather rate in the name of Local Aim Training. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Local Aim Training run?

A procedural map is what Local Aim Training runs; the game generates it.

How to join

How do I join Local Aim Training?

Entering client.connect 179.238.47.103:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.