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Exhibit no. 15,982Acc. 2026.15982

RustDockerServer

Rust server · in the archive since 28 September 2026

Offline 179.228.25.76:28015 checked 23d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe24d agoSun 4 Oct, 19:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 13:45 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202619:49 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202621:10 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  3. Thu 1 Oct 202614:23 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustDockerServer mean?

These tags from RustDockerServer, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustDockerServer?

These Rust Server History lists include RustDockerServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does RustDockerServer run?

Rust network protocol 2634 and build 166652 is the build RustDockerServer runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustDockerServer online, and how reliable is it?

Offline now, RustDockerServer was last seen 23 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 28 September 2026.

Where is RustDockerServer located?

You will find no region published by RustDockerServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 179.228.25.76:28015.

Wipe record

What does wipe day look like on RustDockerServer?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustDockerServer?

There is no next wipe to predict on RustDockerServer, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 days 5 hours ago, the current world is what it runs now.

Population

How does RustDockerServer rank against other Rust servers?

Over seven days of player hours, RustDockerServer ranks #15,982, inside the top 71% of all ranked servers.

How busy is RustDockerServer?

No current count exists for RustDockerServer; it was last seen 23 days 11 hours ago.

Rules, map

What are the rules and settings on RustDockerServer?

No gather rate is stated in the name of RustDockerServer. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustDockerServer run?

Generated by the game at size 4,500 with seed 1337, the map on RustDockerServer is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RustDockerServer?

Press F1 in Rust to open the console, then enter client.connect 179.228.25.76:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.