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Exhibit no. 13,321Acc. 2026.13321

Rust 2X Local

Rust server · in the archive since 23 September 2026

Offline 179.135.18.235:28015 checked 35d ago

2x moddedoxide
To visit
Players now 1/ 25
4% full
7-day average0peak –
Rank#13,321top 61%
Last wipe35d agoThu 24 Sep, 04:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 08:22 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202603:46 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 23 Sep 202621:13 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust 2X Local mean?

You can see the tags Rust 2X Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust 2X Local?

The Rust Server History lists that feature Rust 2X Local are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The record

Which version of Rust does Rust 2X Local run?

The recorded build for Rust 2X Local is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust 2X Local online, and how reliable is it?

Rust 2X Local was last seen 35 days 14 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 23 September 2026.

Where is Rust 2X Local located?

No region is published by Rust 2X Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 179.135.18.235:28015.

Wipe history

What does wipe day look like on Rust 2X Local?

At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust 2X Local?

The rhythm of Rust 2X Local cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 17 hours ago its current world was made.

Player record

How does Rust 2X Local rank against other Rust servers?

Over seven days of player hours, Rust 2X Local ranks #13,321, inside the top 61% of all ranked servers.

How busy is Rust 2X Local?

Rust 2X Local is offline at present, having last been seen 35 days 14 hours ago.

Map and rules

What are the rules and settings on Rust 2X Local?

You can read a 2x gather rate in the name of Rust 2X Local. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join Rust 2X Local?

Entering client.connect 179.135.18.235:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp25
Max players The server holds 25 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.